IL-2 Sturmovik: Cliffs of Dover (Anuncio Oficial)

Iniciado por GAE_Castor, 18 de Enero de 2011, 01:50:27 PM

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GAE_Charrua

Cita de: GAE_Castor en 13 de Abril de 2011, 10:57:13 PM
Espero que a los que le tiraban mala onda a este proyecto se les quite.
Igual para disfrutar de semejante calidad, hay que tener muy buena PC.


Yo tire mala onda a lo que ahora me esta dando la razón, las pelotudeses que todo el mundo tiene que sacar para que le corra fluido el sim. los pastitos , los super detalles de los edificios,  etc. y esto no lo digo yo que lo unico que hago es volarlo, sino personas que hacen aviones para il2, en il2 hay gente que hace unas super detalladas bombas que cuando la largas te friza el sim por la cantidad de polígonos que le meten.

Yo lo compre porque estoy seguro que va a marcar historia, los tipos saben laburar, el tema es que hacen cosas que no puede correr la mayoría, y todavia lo largan verde. Dentro de un años creo que vamos a tener un señor sim.


C.F. Charrua

GAE_Pepper

Cuando salió el primer IL2 pasó algo similar, bueno esto es la evolución de un monstruo que habrá que tener paciencia hasta que esté optimizado, tal vez lleve un año o dos, al igual que la involución de los precios de las placas de video que lo corran fluído o la evolución de tecnologías en ese sentido (va a ocurrir) y va a pasar a ser el estandar.
Que quilombo de evoluciones  ;D
CC - Jefe Sección Personal

GAE_Charrua

A vos te tienen mal las evoluciones de los mig 17 y el jony  :D :D :D ;D
C.F. Charrua

GAE_Castor

CitarApril 27 - Beta Patch #2
Hi everyone,

As the previous beta patch introduced some problems, we decided to continue testing. We're releasing an updated beta patch today, which should fix all the full-screen-related issues as well as revert the changes that caused some to experienced reduced frame rates.

There are other small changes, such as updates to the in-game map, etc.

First run of game with new patch is take longer then previous.

Our plan is to test this beta, and if no new issues are reported until Friday night, make it live.

Also, in case you do not know, most of Russia is on official holidays for 5 days between May 1 and May 9 and some of the programmers will finally take some rest. I know there's still a lot of work to do, but I hope you'll agree that it'll be better for everyone if we do rest a bit.

So, with that, there probably won't be another patch until the second or third week of May, and we'll release exact details closer to that date. Updates to AI, FM and plane performance figures are in the works, but they take longer to implement and test. Hopefully you'll see the first round of them the next patch over.

We're about ready to call it a night - we'll check on your results tomorrow. Thanks everyone for your help.

Download links are here:

Mirrors:
Eng:
http://www.megaupload.com/?d=836DM6NZ
Rus:
http://www.megaupload.com/?d=KWOSWHCN

Torrents:
Eng:
http://www.1cfiles.com/IL2_CliffsofD...05.rar.torrent
Rus:
http://www.1cfiles.com/IL2_CliffsofD...ru.rar.torrent
C.F. Castor

GAE_Castor

Citar
New BETA patch 14413 - May 4
Hi everyone,

It's here.

Since, as we were struggling with the full screen mode, we managed to finalize our Crossfire and SLI support we decided to bunch it together and release a combined beta patch. All the features of the previous patch are considered final, but new features are not.

Please find the patch readme below.

************************************************** **************************************

The latest patch continues to improve on overall performance and multiplayer
functionality, as well as adding new gameplay options such as new Quick missions.

The current patch contains the following changes:

GRAPHICS
* Added beta Crossfire support.
* Added True full-screen mode. The game was previously playing in a stretched
window; that mode is also still available. Switch between windowed, pseudo
(stretched window) and true full screen modes in the Video Options.
NOTE: If you are running an ATI video card and you notice reduced performance in
True full-screen mode, please switch back to Pseudo to improve framerate;
* Greatly improved performance over large cities, especially with Buildings Detail
settings set below Very High. NOTE: if you do experience stutters over cities
with Building Detail set to Very High, please consider turning it down. Even
setting this to Medium will have almost no noticeable effect on visual quality
of the game;
* Introduced background landscape loading that slowly creates landscape under the
player's camera. You can now quickly switch from England to France with
virtually no slow-downs. Performance gain is most noticeable on CPUs with four+
cores.

AIRCRAFT VISUALS
* Reduced head motion effects, especially in terms of G;
* Increased draw distance for markings and decals on aircraft;
* Fixed minor Bf. 110 damage and animation issues;
* Fixed weird movement of Bf. 110's magnetic compass dial;
* Fixed Bf. 109 gunsight misalignment;
* Fixed a hole under a damaged engine cowling in the Defiant;
* Fixed visual issues with Defiant's tail damage;
* Put a mirror onto the Hurricane;
* Fixed Hurricane's tail damage visuals;
* Updated Hurricane radiator animation;
* Ju. 88 gear now open properly;
* Fixed minor Ju. 88 damage visuals;
* Asked the Ju. 88's pilot to keep his feet on the pedals;
* Made minor changes to cockpits of G. 50 and Ju. 88;
* Fixed a visual issue with the Spitfire's antenna;
* Fixed minor Sunderland damage visuals;
* Made minor modifications to Spitfire cockpit;
* Fixed minor damage visuals in the Ju. 88;
* Fixed minor damage visuals in the Hurricane;
* Fixed minor damage visuals in the Ju. 87;
* Made various modifications to SFX.

AIRCRAFT PHYSICS & A.I
* Carburetter backfire effects now require a certain amount of gasoline mix to be
contained in the intake to actually do some damage;
* Aircraft fires now burn crew members;
* Changed magnetic inclination to 10.11 degree west to reflect actual 1940 values;
* Removed ignition control handle from the Bf. 109;
* Defiant's gunner now opens both hatches when bailing out;
* He. 111 top gunner's machine gun won't dip into the fuselage any more;
* Made all fuel pressure gauges a single-tube type;
* Made turret mounts unlock faster;
* Removed the effect that made Bf. 109's motor shake at higher altitudes;
* Added aircraft buffeting to wing icing effects;
* Increased wing lift loss during wing icing;
* Fixed the issue where non-symmetrical damage to landing flap mechanics resulted in
symmetrical air flow over both wings.

GENERAL
* Added Force Feedback support to the game;
* Added six new Il-2-style Quick missions. See them at the bottom of the list -
three each for German and British attacks of Airfields, Bridges and Transport
Columns. Fly in bombers, escort and intercept and scramble fighters, with
missions of up to 128 aircraft!
* Made sure plane selection and other user modifications stick in Quick Mission
Builder when returning to the interface after flying a custom mission;
* Restored throttle-up smoke from non-player planes;
* Fixed some pilot animations;
* Updated some briefings and other in-game texts;
* Improved the overall look of the 2D Map;
* Added a Scale control to the 2D Map (imperial for British, metric for Germans
and Italians);
* Added city and airfield labels to the 2D Map;
* Added larger 64x64 icons to the 2D Map;
* Improved the order in which icons are drawn on the 2D Map when on top of each
other;
* Improved the look of the Battle Area grid;
* Fixed icon size selection options;
* Fixed issues encountered when destroying certain types of railway cars;
* Improved ground crewmembers in online games;
* Made sure Bobbin Cable can be selected in the FMB without issues;
* Fixed an issue encountered when trying to place crew into an object without a
regiment;
* Fixed an issue with launching night missions with search lights on dedicated
servers;
* Fixed an issue with launching missions with certain ships on dedicated servers;
* Fixed an issue with launching missions with armor when sound is disabled.
* Fixed an issue with planes are once again exploding when starting in
hangars.

MULTIPLAYER
* Improved server and client stablity and performance;
* Improved statistics;
* Fixed phantom crewmembers occasionally appearing in place of dropped planes;
* Made sure airborne planes are created with sufficient airspeed in online games
(born speed now tied to the plane's top speed);
* Made sure all players see the same time of day in an online server.

CHANNEL MAP
* Made Dungeness Point look more like the real-life location;
* Added the town of Horsham to the map;
* Added Westhampnett airfield to the map.


Download links:

Mirrors:
Eng:
http://www.megaupload.com/?d=0H2L4V3J
Rus:
http://www.megaupload.com/?d=V38HO2T9

Torrents:
Eng:
http://www.1cfiles.com/IL2_CliffsofD...13.rar.torrent
Rus:
http://www.1cfiles.com/IL2_CliffsofD...ru.rar.torrent
[\quote]
C.F. Castor

GAE_Pepper

Chape o alguien va agregando estos parches al sim?
CC - Jefe Sección Personal

GAE_Chape

Ya me perdi con los patch de este juego, me estan volviendo loco.  ::)

Se parece a Windows ME, que flojo que estuvieron en soltarlo tan verde.

Esperemos que puedan pulirlo en algo mas estable y consolidado.

Yo hasta ahora no le meti Parches ni Mods.

Por suerte me sobra placa para despilfarrar recursos, pero asi y todo en los patch deben haber soluciones a problemas que no estoy viendo mas alla de la reduccion de graficos y mejora de FPS.

GAE_Charrua

han salido parches betas pero no los pusieron para descargas por steam , yo lo tengo actualizado automáticamente por steam.

Pero la verdad ni puedo opinar ya que no lo he tocado como se debería ha este sim.
C.F. Charrua

GAE_Chape

Alguien pudo jugar ONLINE?, ya me aburri de bajar IA  :D

GAE_Gaucho

#84
probe con el beta http://forum.1cpublishing.eu/showthread.php?t=22505 y parchio sin problemas.  estoy con la 14413. mañana se puede probar antes de la mision

GAE_Alma

#85
consulta gaucho, funciona los parches con la version (editado)?? o vos tenes el original

GAE_Gaucho

los beta funcionan hasta donde probe, mejoran enormemente el rendimiento

GAE_Pepper

#87
@ Gauchínnnn : la otra vez me dijiste la tecla para sacar la pantallita de mensajes...me olvidé... si me la escribes acá te agradecería  ;D
CC - Jefe Sección Personal

GAE_Alma

Cita de: GAE_Gaucho en 06 de Mayo de 2011, 12:27:54 AM
los beta funcionan hasta donde probe, mejoran enormemente el rendimiento

Si, lo instale y va muy bien ahora... paso de ser injugable a mantener 25-30 fps minimas  sobre tierra. Sobre el canal esta en alrededor de 70 fps.

GAE_Castor

Consulta, la mejora en FPS hizo que sea en detrimento de la calidad de imagen?
C.F. Castor