Medio Oriente 3 AF

Iniciado por GAE_Baco, 24 de Agosto de 2007, 08:07:42 PM

Tema anterior - Siguiente tema

GAE_Baco

ATAQUES

Buenos dias.

El enemigo pareceria estarse lameindo la sheridas. Le ataque al aerodormo fue parcialmente exitoso, pero no lo ha puesto fuera de combate, ni a sus aeronaves.

Pero al parecer ha servido pra qu eel enemigo actue de forma mas cautelosa. Al parecer a puesto sus cazas en patruyas de combate. tenemos actividad en la frontera. Hemso decidido prsentar pelea y vamso a poner en el aire 4 TA con misiles, y dos He 162. Solo dos ya qu eel  vuelo de 4 que teniamos planeado para esta hora fue desviado a asistir al Portaviones Flotah Labalsa qu ese encontraba bajo inminente ataque.

La idea seria mantener a los Ta en una Patruya aArea de Combate cercana a la frontera y los He podrian ir a torear a los Yaks enemigos y asi mantener la presion para que no se sientan muy comodos y decidan atacarnos.

A demas el Ejercito esta realizando un ataque de prueba en  Juliet 9. Nosotros les brindaremos apoyo aereo cercano. Hemos comprobado que los jets no son muy ductiles para este roll, por lo que estamos enviando nuestros viejos y probados Tempest para esta tarea.
Deberan aproximarse desde el mar a baja altitud para no ser detectados por el enemigo e interceptados.

Si todo sale bien, deberan tener unos minutos de libertad antes qu eel enemigo lance aviones a interceptarlso o re-dirija a los Yak hacia ustedes. Auqnue si lso HE hacen su trabajo, los mismos estaran muy ocupados como para responder al ataque de los Tempest.

Traten de coordinarse bien, y lograr superioridad numerica local cuando se pueda.

Al trabajo.


Misi?n

Skin Tempest

GAE_Castor

Lamentablemente, los mec?nicos no pudieron arreglar el radio de mi avi?n, as? que no pod?a transmitir.
La situaci?n era delicada as? que sal? igual.

Despego en mi Ta-183 cargadito de misiles, con ordenes de patrulla. En ruta a la misma, confundimos 15 globos como contactos enemigos!!! jaaa, pero bue, retomamos el curso, veo 1 contacto algo sospechoso, pero no puedo informar, entro en combate y eran yaks a nivel, peque?o gran problema, con tanta carga soy presa facil, hago 2 frontales, y al tercero me arriesgo un poco m?s, disparo a quemarropa y le doy, pero se ve que la explosi?n o los da?os me dan y me hace perder control de cabeceo, intento controlar, pero nada, largo las cargas, y sigue sin control, bajo un punto el flap para que levante la nariz y nada, con ese panorama intento saltar, pero tampoco me dej?.
C.F. Castor

GAE_Chacal

[Aug 25, 2007 12:14:58 AM] Mission: net/coop/Medio Oriente/medio italia3-FA_jugable.mis is Playing
10:00:00 Mission BEGIN
10:00:00 GAE_Tacuara has connected
10:00:00 GAE_Chacal is trying to occupy seat f01100(0)
10:00:00 GAE_Baco has disconnected
10:00:00 GAE_Baco has connected
10:00:00 GAE_Isaak is trying to occupy seat PZL121FS020(0)
10:00:00 GAE_Isaak is trying to occupy seat PZL121FS021(0)
10:00:00 GAE_Isaak is trying to occupy seat f01101(0)
10:00:00 GAE_Buitre has connected
10:00:00 GAE_Isaak is trying to occupy seat f01330(0)
10:00:00 GAE_Isaak is trying to occupy seat f01011(0)
10:00:00 GAE_Chacal is trying to occupy seat f01101(0)
10:00:00 GAE_Isaak is trying to occupy seat f01330(0)
10:00:00 GAE_Isaak is trying to occupy seat f01100(0)
10:00:00 GAE_Charrua is trying to occupy seat f01331(0)
10:00:00 GAE_Isaak is trying to occupy seat f01332(0)
10:00:00 GAE_Balker is trying to occupy seat f01100(0)
10:00:00 GAE_Baco is trying to occupy seat f01333(0)
10:00:00 GAE_Tacuara is trying to occupy seat f01330(0)
10:00:00 GAE_Isaak is trying to occupy seat f01012(0)
10:00:00 GAE_Yanito is trying to occupy seat f01332(0)
10:00:00 GAE_Yanito is trying to occupy seat f01332(0)
10:00:00 GAE_Yanito is trying to occupy seat f01332(0)
10:00:00 GAE_Yanito is trying to occupy seat f01013(0)
10:00:00 GAE_Yanito is trying to occupy seat f01332(0)
10:00:00 GAE_Castor is trying to occupy seat PZL121FS013(0)
10:00:00 GAE_Castor is trying to occupy seat f01010(0)
10:00:00 GAE_Castor is trying to occupy seat f01012(0)
10:00:00 GAE_Castor is trying to occupy seat f01013(0)
10:00:00 GAE_Buitre is trying to occupy seat f01010(0)
10:00:00 GAE_Isaak is trying to occupy seat f01011(0)
10:00:00 GAE_Castor is trying to occupy seat f01012(0)
10:00:00 f01101(0) seat occupied by GAE_Chacal at 127514.03 79093.734
10:00:00 f01101 loaded weapons 'default' fuel 100%
10:00:00 f01011(0) seat occupied by GAE_Isaak at 127514.03 78823.25
10:00:00 f01011 loaded weapons '4x4' fuel 75%
10:00:00 f01331(0) seat occupied by GAE_Charrua at 127514.03 78959.37
10:00:00 f01331 loaded weapons '8x5' fuel 100%
10:00:00 f01100(0) seat occupied by GAE_Balker at 127514.03 79061.53
10:00:00 f01100 loaded weapons 'default' fuel 100%
10:00:00 f01010(0) seat occupied by GAE_Buitre at 127514.03 78790.17
10:00:00 f01010 loaded weapons '4x4' fuel 75%
10:00:00 f01333(0) seat occupied by GAE_Baco at 127514.03 79029.33
10:00:00 f01333 loaded weapons '8x5' fuel 100%
10:00:00 f01330(0) seat occupied by GAE_Tacuara at 127514.03 78924.39
10:00:00 f01330 loaded weapons '8x5' fuel 100%
10:00:00 f01012(0) seat occupied by GAE_Castor at 127514.03 78856.33
10:00:00 f01012 loaded weapons '4x4' fuel 75%
10:00:00 f01332(0) seat occupied by GAE_Yanito at 127514.03 78994.35
10:00:00 f01332 loaded weapons '8x5' fuel 100%
10:01:53 f01012 in flight at 127593.016 76309.36
10:02:05 f01330 in flight at 127495.32 77677.516
10:02:08 f01011 in flight at 126648.53 75767.5
10:02:16 f01331 in flight at 127510.67 77489.52
10:02:20 f01010 in flight at 125232.984 76227.53
10:02:38 f01332 in flight at 127445.65 77618.41
10:02:53 f01333 in flight at 127488.8 77586.97
10:03:14 f01100 in flight at 127417.65 77224.85
10:03:18 f01101 in flight at 127483.984 77296.15
10:06:23 f01010 damaged by r01000 at 124235.8 97145.74
10:06:34 f01010(0) bailed out at 123256.69 96945.54
10:06:45 f01010 shot down by r01000 at 122770.305 96924.48
10:07:28 r01002 damaged on the ground at 128732.6 96528.09
10:07:28 r01002 damaged by f01012 at 128732.6 96528.09
10:07:44 r01002(0) was killed at 127790.3 93999.94
10:07:44 r01002 shot down by f01012 at 127790.3 93999.94
10:07:48 r01000 damaged on the ground at 128902.97 95400.58
10:07:54 r01001 damaged on the ground at 128556.09 95168.19
10:07:54 r01001 damaged by 587_Static at 128556.09 95168.19
10:07:57 r01000(0) was killed at 127987.7 94721.46
10:07:57 r01000 shot down by 589_Static at 127987.7 94721.46
10:07:59 r01001(0) was killed at 128017.71 94628.31
10:07:59 r01001 shot down by 587_Static at 128017.71 94628.31
10:08:25 f01012 damaged by landscape at 131472.72 103415.17
10:08:25 f01012(0) was wounded at 131472.72 103415.17
10:08:25 f01012(0) was heavily wounded at 131472.72 103415.17
10:08:25 f01012(0) was killed at 131472.72 103415.17
10:08:25 f01012 shot down by landscape at 131472.72 103415.17
10:09:13 f01010(0) successfully bailed out at 122522.766 96707.02
10:09:27 297_Static destroyed by f01333 at 95882.48 84510.0
10:10:00 GAE_Buitre has disconnected
10:10:08 690_Static destroyed by f01333 at 96878.22 85693.63
10:10:12 f01330 damaged by NONAME at 95876.945 84536.79
10:10:14 f01330(0) was killed at 95923.85 84562.984
10:10:14 f01330 crashed at 95923.85 84562.984
10:10:19 296_Static destroyed by f01332 at 95877.93 84517.78
10:10:21 GAE_Castor has disconnected
10:10:26 91_Static destroyed by f01331 at 96897.63 85736.85
10:10:58 728_Static destroyed by f01333 at 96520.25 85707.5
10:12:19 710_Static destroyed by 6_Chief0 at 96807.74 85878.66
10:12:21 700_Static destroyed by f01331 at 96860.02 85790.82
10:12:56 295_Static destroyed by f01332 at 95883.74 84480.95
10:13:46 186_Static destroyed by f01333 at 94776.91 84415.76
10:13:46 185_Static destroyed by f01333 at 94772.99 84411.83
10:17:33 727_Static destroyed by f01333 at 96638.54 85942.18
10:20:06 f01333(0) was killed by PZL121FS010 at 99212.31 89482.98
10:20:26 f01333 shot down by PZL121FS010 at 97681.37 90156.69
10:21:23 PZL121FS010 damaged on the ground at 98331.195 86773.99
10:21:23 PZL121FS010 damaged by f01101 at 98331.195 86773.99
10:21:27 PZL121FS010(0) bailed out at 98864.37 86561.7
10:21:33 f01100(0) was wounded at 97375.33 89242.266
10:21:37 f01100(0) bailed out at 97830.234 89303.74
10:21:38 PZL121FS010 shot down by f01101 at 100027.22 86243.125
10:21:41 f01100 crashed at 98185.09 89347.98
10:22:06 702_Static destroyed by 6_Chief0 at 96986.16 85909.19
10:23:21 PZL121FS010(0) has chute destroyed by 5_Chief0 at 99876.94 85934.71
10:23:31 PZL121FS010(0) was killed at 99885.73 85926.04
10:25:03 334_Static destroyed by PZL121FS020 at 127342.97 78593.47
10:25:03 PZL121FS020 damaged on the ground at 127359.125 78556.79
10:25:08 PZL121FS021 damaged on the ground at 127220.516 78692.11
10:25:08 PZL121FS021(0) was killed by 15_Static at 127220.516 78692.11
10:25:15 PZL121FS021(1) bailed out at 127842.555 78770.84
10:25:22 PZL121FS020 damaged by 13_Static at 128073.33 78931.4
10:25:27 PZL121FS020(0) bailed out at 128116.03 79081.52
10:25:28 PZL121FS020(1) bailed out at 128128.945 79136.87
10:25:30 PZL121FS021 damaged by landscape at 128191.24 77977.03
10:25:30 PZL121FS021 shot down by 15_Static at 128191.24 77977.03
10:25:32 14_Static destroyed by PZL121FS023 at 127735.39 78555.37
10:25:34 PZL121FS020 shot down by 3_Static at 128117.89 79514.09
10:25:45 PZL121FS020(0) has chute destroyed by 9_Static at 128228.3 79378.87
10:25:52 PZL121FS021(1) has chute destroyed by 21_Static at 128749.984 78434.6
10:25:55 PZL121FS020(0) was killed at 128259.91 79424.62
10:25:58 PZL121FS020(1) has chute destroyed by 16_Static at 128275.25 79509.0
10:26:00 PZL121FS021(1) was killed at 128777.664 78410.88
10:26:04 PZL121FS020(1) was killed at 128288.21 79525.875
10:26:46 36_Static destroyed by PZL121FS023 at 127722.45 78548.9
10:26:50 51_Static destroyed by PZL121FS023 at 127357.9 78554.58
10:27:04 f01100(0) successfully bailed out at 98784.97 89665.01
10:27:04 f01100(0) was captured at 98784.97 89665.01
10:28:35 PZL121FS022(0) was heavily wounded at 127272.0 76444.805
10:28:49 PZL121FS022 damaged on the ground at 127617.83 77966.87
10:28:49 PZL121FS022 damaged by landscape at 127617.83 77966.87
10:28:49 PZL121FS022(0) was killed at 127629.04 77981.14
10:28:49 PZL121FS022(1) was killed at 127629.04 77981.14
10:28:49 PZL121FS022 shot down by 17_Static at 127629.04 77981.14
10:28:52 GAE_Balker has disconnected
10:29:33 257_Static destroyed by 5_Chief0 at 95254.25 84440.7
10:30:17 PZL121FS023 damaged on the ground at 128901.95 92851.73
10:30:17 PZL121FS023 damaged by 658_Static at 128901.95 92851.73
10:30:21 PZL121FS023(0) bailed out at 128987.13 93172.8
10:30:23 PZL121FS023(1) bailed out at 129011.55 93275.92
10:30:29 PZL121FS023 shot down by 658_Static at 129149.44 93868.734
10:30:33 PZL121FS023(0) has chute destroyed by 629_Static at 129132.62 93562.45
10:30:33 PZL121FS023(1) has chute destroyed by 658_Static at 129146.07 93653.734
10:30:33 PZL121FS023(1) was killed in his chute by 593_Static at 129151.22 93661.28
10:30:40 PZL121FS023(0) was killed in his chute by 597_Static at 129191.53 93643.875
10:31:23 256_Static destroyed by 5_Chief0 at 95249.69 84441.35
10:31:24 255_Static destroyed by 5_Chief0 at 95246.43 84440.7
10:31:24 258_Static destroyed by f01331 at 94890.12 84437.04
10:31:58 183_Static destroyed by 5_Chief0 at 94757.04 84473.98
10:35:21 f01013 damaged on the ground at 127398.05 74772.586
10:35:21 f01013 damaged by landscape at 127398.05 74772.586
10:35:21 f01013(0) was wounded at 127398.05 74772.586
10:35:21 f01013(0) was killed at 127398.05 74772.586
10:35:21 f01013 shot down by landscape at 127398.05 74772.586
10:35:35 188_Static destroyed by 5_Chief0 at 94760.82 84417.15
10:35:39 f01011(0) was killed at 127516.0 76331.99
10:35:39 f01011 shot down by landscape at 127516.0 76331.99
10:36:53 189_Static destroyed by 5_Chief0 at 94751.17 84473.75
10:37:15 GAE_Isaak has disconnected
10:37:53 184_Static destroyed by 5_Chief0 at 94750.28 84454.99
10:37:58 190_Static destroyed by 5_Chief0 at 94745.46 84474.55
10:38:14 187_Static destroyed by 5_Chief0 at 94750.03 84414.17
10:40:59 GAE_Tacuara has disconnected
10:41:35 f01332 landed at 127565.53 78030.84
10:42:31 f01331 landed at 127523.1 78098.234
10:43:20 f01101 landed at 127512.14 78133.69
10:43:46 Mission END
-------------------------------------------------------
Name:    GAE_Chacal
Score:    100
State:    Landed at Airfield
Enemy Aircraft Kill:    1
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    0
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       18
Hit Bullets:       1
Hit Air Bullets:    1
Fire Roskets:       0
Hit Roskets:       0
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Yanito
Score:    60
State:    Landed at Airfield
Enemy Aircraft Kill:    0
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    2
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       605
Hit Bullets:       194
Hit Air Bullets:    0
Fire Roskets:       8
Hit Roskets:       0
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Charrua
Score:    85
State:    Landed at Airfield
Enemy Aircraft Kill:    0
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    1
Enemy Artillery Kill:    2
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       208
Hit Bullets:       42
Hit Air Bullets:    0
Fire Roskets:       2
Hit Roskets:       2
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Baco
Score:    21
State:    KIA
Enemy Aircraft Kill:    0
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    5
Enemy AAA Kill:    1
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       360
Hit Bullets:       66
Hit Air Bullets:    0
Fire Roskets:       8
Hit Roskets:       2
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Buitre
Score:    0
State:    Left the Game
Enemy Aircraft Kill:    0
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    0
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       0
Hit Bullets:       0
Hit Air Bullets:    0
Fire Roskets:       0
Hit Roskets:       0
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Castor
Score:    0
State:    Left the Game
Enemy Aircraft Kill:    1
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    0
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       24
Hit Bullets:       2
Hit Air Bullets:    2
Fire Roskets:       4
Hit Roskets:       0
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Balker
Score:    0
State:    Left the Game
Enemy Aircraft Kill:    0
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    0
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       4
Hit Bullets:       0
Hit Air Bullets:    0
Fire Roskets:       0
Hit Roskets:       0
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Isaak
Score:    0
State:    Left the Game
Enemy Aircraft Kill:    0
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    0
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       8
Hit Bullets:       0
Hit Air Bullets:    0
Fire Roskets:       1
Hit Roskets:       0
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------
Name:    GAE_Tacuara
Score:    0
State:    Left the Game
Enemy Aircraft Kill:    0
Enemy Static Aircraft Kill:    0
Enemy Tank Kill:    0
Enemy Car Kill:    0
Enemy Artillery Kill:    0
Enemy AAA Kill:    0
Enemy Wagon Kill:    0
Enemy Ship Kill:    0
Friend Aircraft Kill:    0
Friend Static Aircraft Kill:    0
Friend Tank Kill:    0
Friend Car Kill:    0
Friend Artillery Kill:    0
Friend AAA Kill:    0
Friend Wagon Kill:    0
Friend Ship Kill:    0
Fire Bullets:       0
Hit Bullets:       0
Hit Air Bullets:    0
Fire Roskets:       2
Hit Roskets:       0
Fire Bombs:       0
Hit Bombs:       0
-------------------------------------------------------


TF Chacal  -   Daniel Di Leo
...escribiré un libro de como plantar un hijo...

GAE_Balker

Patrulla bastante larga sobre la frontera. No hubo una comunicaci?n flu?da con el grupo de ataque. Cuando llegamos hac?a rato que los estaban cazando. Con Chacal picamos y veo que overshoteo a 2 YaK 9 como si estuvieran colgados del cielo, inm?viles. Cuando asciendo y miro hacia atr?s veo humo negro saliendo de la turbina. Y a los pocos segundos... ?llamas!
Me eyecto (la primera de mi vida) y veo como 2 segundos despu?s estalla el caza.

En plena picada, para no perder las alas, hab?a cortado la potencia. Cuando puse 54% de golpe la turbina no se lo banc? y se quem?. Me di cuenta del error viendo el trak...

Caigo en paraca?das entre unos montes boscosos y salgo corriendo hacia la direcci?n de avance de nuestras tropas.

GAE_Angel

Sres. Lo primero que debe ir despues del Brief que postea Baco es el Debrief. Tener en cuenta para futuros casos.
Gracias

GAE_Tacuara

Sal? como lider de los Tempest. Despegamos, pusimos rumbo 270, hicimos un peque?o circuito para juntarnos sobre la costa y luego rumbo 315, que se fu? transformando en 300 a lo largo de la ruta. Llegamos a la frontera y vemos la formaci?n propia sobre la ruta y con rumbo oeste. Siguiendo la misma pasamos sobre los pueblos, hasta que nos abren fuego a quemarropa, despu?s de virar fuertemente a la izquierda recibo una rafaga de AAA que me deja sin ca?ones. Intento una pasada sin poder divisar el objetivo. Cuando estoy entrando para intentarlo de nuevo pierdo el control del avion (no se si por los da?os anteriores o porque recib? una nueva r?faga) y me hago pur? contra el suelo. Mi cadaver se consumi? entre las llamas que dejaron los restos de mi Tempest. De todas formas el mundo no perdi? nada importante, asi que no se pongan tristes.
T.N.Tacuara

GAE_Yanito

Salgo como numero 3 en los tempest y sigo al grupo hasta encontrar fuego enemigo, nos disponemos a atacar a los AAA y cualquier otro blanco que se vea , yo logro  impactar en 2 artillerias , no sufri ningun impacto.
me entero por radio de la caida de Tacuara y mas tarde veo una formacion de 4 enemigos muy rapido pasando frente y sobre mi, me sorprendio que no me atacaran, se ve que prefirieron a baco que estaba mas alto y mas directo, le informo que lo estan siguiendo  pero fue demaciado tarde y lo bajan.
Quedando charrua y yo nos disponemos a volar muy bajo, 10 m o menos y nos vamos acasa pero Charrua cree que lo estan siguiendo  entonces pego un giro a mi izquierda para confirmar que no habia nadie, en eso vemos que siguen algunos disparos desde tierra, hacemos unas  ultimas pasadas y creo que charrua impacta en algo. y ahora si nos fuimos a casa.

Opinop: Creo que un grupo de caza tendria que habernos escoltado y quedarce  sobrevolando la zona

Aqui dejo una foto documental desde el aerodromo cuando regresamos , se lo ve a charrua carreteando

GAE_Balker

Muy buena foto Yanito. Me parece que vas a ser "voluntario" para ayudarme en las imagenes de alguna campa?a  ;D

GAE_Balker

Me parece que si, creo que alguien deber?a quedarse de aqu? en m?s en escolta cercana de los de ataque.

Sobre nuestras CAP. La verdad que si el enemigo viene pegado al suelo, es muy pero muy dificil verlos. A lo que voy es que de haber estado en la posici?n correcta los He 162, tampoco hubi?ramos visto a los IL 10 volando razante. Tenemos que pensar una forma de contrarestar esta t?ctica del enemigo.

Quiz?s ayer debimos haber puesto escolta cercana a los de ataque y hacer una CAP en la frontera a baja cota y en altura, dividiendo los vuelos.

GAE_Castor

Cita de: GAE_Balker en 25 de Agosto de 2007, 05:33:28 PM
Muy buena foto Yanito. Me parece que vas a ser "voluntario" para ayudarme en las imagenes de alguna campa?a  ;D
Opino lo mismo, tus dotes art?sticas le dan un ?color? muy interesante a las misiones.  ;)
C.F. Castor

GAE_Castor

Cita de: GAE_Balker en 25 de Agosto de 2007, 05:43:40 PM
Me parece que si, creo que alguien deber?a quedarse de aqu? en m?s en escolta cercana de los de ataque.

Sobre nuestras CAP. La verdad que si el enemigo viene pegado al suelo, es muy pero muy dificil verlos. A lo que voy es que de haber estado en la posici?n correcta los He 162, tampoco hubi?ramos visto a los IL 10 volando razante. Tenemos que pensar una forma de contrarestar esta t?ctica del enemigo.

Quiz?s ayer debimos haber puesto escolta cercana a los de ataque y hacer una CAP en la frontera a baja cota y en altura, dividiendo los vuelos.

Es todo un tema Balker, por el tipo de aviones que tenemos. Los Ta-183 son adecuados contra aviones de ataque, por los misiles y pegada, pero si encontramos una CAP a nivel o m?s alta estando cargados se complica. Yo creo que habr?a que mezclar los vuelos o que al menos una pareja de aviones (y no Ta-183 o de ?ltima se prueba) vuele a nivel para encontrar posibles bandidos bajos, y estar protegidos con cazas en altura por si aparecen bandidos.
Otro tema es que si las misiones somos promediando 8 pilotos es jodido tratar tambi?n estas cosas, porque se necesitan ataqueros + CAP + cazas y el tratar de hacer todo eso, nos limita aun m?s los resultados.
Discutamos el tema a ver que podemos hacer.
C.F. Castor

GAE_Yanito

CON GUSTO  AYUDO EN LO QUE QUIERAN CON LAS IMAGENES