IL-2 Sturmovik: Cliffs of Dover (Anuncio Oficial)

Iniciado por GAE_Castor, 18 de Enero de 2011, 01:50:27 PM

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GAE_Castor

C.F. Castor

GAE_Castor

C.F. Castor

GAE_Castor

C.F. Castor

GAE_Castor

#33
C.F. Castor

GAE_Angel


GAE_Castor

Después de tantas maravillas gráficas, y montones de cosas que seguro vamos a decir wowwwwww, veamos que dicen los que saben del tema:

http://il-2-sturmovik.ubi.com/cliffs-of-dovers/blog/uk/?p=1162


IL2: Cliffs of Dovers DRM solution
Posted on 7 March 2011 by admin

Hello,

We received many questions about the Digital Rights Management solution used in IL2 : COD. we understand it is an important subject for many of you, and we are a glad to tell you that IL2 Sturmovik: Cliff of Dover will use the SolidShield DRM solution. SolidShield features a flexible activation process and allows for up to 3 simultaneous game installs.

Please note that the game will also use the Steam platform for services such as matchmaking, anti-cheat etc? So you will need  a Steam account to play the game.

Please refer to the Q&A below for further clarifications on Solidshield integration.

What type of DRM is being used in IL-2 Sturmovik: COD?

Avatar uses a new driverless activation solution to manage activations developed by Solidshield with whom T@GES is partnering.

How many activations do I get?

You can indefinitely activate your copy of the game on the same PC. You start with three activations (so, three different PC hardware configurations) to begin with. After one month, one activation will be re-credited (up to a maximum of three available activations at any given time).

Do I have to be online to activate my game?

While the activation solution will initially attempt to activate your game online, you can elect to manually enter an activation code. You will need to enter the code that comes with your game into the activation wizard, you will then be given an activation code that you can enter manually. So, although you do not necessarily need to have your computer hooked up to the internet, you will need to go online to obtain a code before playing.

Can Solidshield be removed from my computer?

Once the activation process has been completed, the activation solution does not install any software on your computer. Once the activation is completed, a data file is stored. This file is not hidden and can be removed from your computer if you wish. In this case, a new activation process will be triggered at the next game launch (without any effect on your activation count credit). Finally, the activation is driverless: no driver must be installed and uninstalled.

What if I have problems?

You may contact Solidshield support directly via email at support@solidshield.com.

Is it possible to revoke an installation?

Revocations are not considered, since users get one new activation per month, so if you do somehow manage to burn through your three activations, you only need to wait one month or contact support.


Después sigue con preguntas de los foristas donde resumiendo, la gran mayoría los están insultando por el método empleado de protección y que no lo van a comprar.

C.F. Castor

GAE_Ceteu

#36
Puede ser que haya leído en los post de respuesta que el Steam no va a estar disponible para todas las regiones ?

O algo que la jugabilidad va a ser restringida según la región ?

Sorry, pero es que mio inglés es algo jíbaro...

Otro comentario que leí es que la versión rusa no sale por Steam

GAE_Charrua


OPERATING SYSTEM:  Windows® 7 / Vista SP2 / Windows XP SP3
PROCESSOR: Pentium® Dual-Core 2.0GHz or Athlon? X2 3800+
(Intel Core i5 2.66GHz or AMD Phenom II X4 2.6GHz recommended)
RAM: 2GB (4GB recommended)
VIDEO CARD:DirectX® 9.0c compliant,  512Mb Video Card (1GB DirectX® 10  recommended) ? See supported List*
DIRECT X®: DirectX® 9.0c (included on disc)
DVD-ROM DRIVE: 8X
SOUND CARD: DirectX 9.0c compatible (? recommended)
HARD DISK: 10GB
PERIPHERALS: Mouse, keyboard
MULTIPLAY: Broadband connection with 128  kbps upstream or faster

*SUPPORTED VIDEO CARDS AT TIME OF RELEASE:
ATI® 4850/4870/5830/5850/5770/5870/6870/6950/6970
NVidia®: 8800/9800/250/260/275/285/460/465/470/480
Laptop models of these cards may work but are not
supported.
These chipsets are the only ones that will run this game.
Additional chipsets may be supported after release. For an
uptodate list of supported chipsets, please visit the FAQ for this
game on our website: http://support.ubi.com
NOTICE: This game contains technology intended to prevent
copying that may conflict with some DVD-RW and virtual drives.


C.F. Charrua

GAE_Castor

C.F. Castor

GAE_Castor

#39
Unas tomas más.





C.F. Castor

GAE_Mano

Castor, tenés idea de lo que costara este sim?
Mano
TN GAE_Mano
Jefe de Div. Infraestructura

GAE_Castor

C.F. Castor

GAE_Popeye

Increible ese nivel de detalle! Decían que iba a haber aves volando, si siguen así, van a modelar hasta las moscas!


2-PH-412, ARA Mendive

GAE_Balker

Cita de: GAE_Popeye en 13 de Marzo de 2011, 12:30:38 AM
Increible ese nivel de detalle! Decían que iba a haber aves volando, si siguen así, van a modelar hasta las moscas!

Si, pero si siguen así no sé cuántas PCs se lo van a aguantar. Creo que la mía va a funcionar sin el detalle al mango.

GAE_Gaucho

me parece genial lo perfeccionistas que son , ojala tengan en cuanta el rendimiento de todas estas mejoras, ahi veo sillas y hasta la patente del camion,
lei en los foros que la distancia del horizonte es de 1000km con el clima despejado y a gran altura.  espero que ya tengan andando al 100% el tema del horizonte y las trazadoras que muchos se quejan de que parecen de la guerra de las galaxias antes de ponerse a hacer patentes.